The size and position of an object depends on the type of scene element you want to create. Rename the rectangle’s sub-container to for example background in order to describe its function.ĭisplay the Transformation editor by selecting the Transformation icon on the container. Rectangle), and add it as a sub-container to the group container in the Scene Tree. Open the scene (see To create a new scene element).Īdd a geometry object (e.g. The Group function is a container which allows for elements to be grouped in the scene tree, and thereby create a parent-child hierarchy in which the child containers inherit the properties of its parent(s). The new scene becomes available in the right part of the Server view. from the Scene database drop-menu, or press the CTRL+A keys.įor Viz Artist 2.x: Click the Add. button in the lower left corner of the Scene database pane.Įnter a name for the scene in the appearing dialog box, and click OK. BACKGROUNDS).įor Viz Artist 3.x: Select Create. Note that scenes must be stored in the designated LIBRARY sub-folders in order to be available as scene elements in the Designer’s Resources pane.
The sub-folders that appear correspond to the various library categories available in the Designer and contains the different scene elements created by the designer. Locate and expand the LIBRARY folder in the folder tree. This section contains information on the following topics:įor Viz Artist 3.x: Click the Server button and select Scene from the drop-list in the upper left corner of the Database window, og click the S tab.įor Viz Artist 2.x: Click the Scene button in the upper left corner of the Database window. These procedures are addressed in the initial sections, while steps specific to each of the categories are described in separate sections.
Some steps are common for all categories, like for instance how to create a new scene and add a group container. The following sub sections will provide a basic description on how to create scene elements in each of the various categories. Selection of the building blocks to use depends on the type and complexity of the design. The tree structure constitutes a parent-child hierarchy in which all child containers will inherit properties of the parent container. They are thus also known as containers.īuild the graphics by organizing the containers hierarchically in the scene tree pane and adjust the associated properties in the corresponding property editors. The building blocks are basically placeholders which can hold different types of graphical elements and/or plug-ins. Viz Trio One-Box will be the standard configuration for all future Viz Trio systems.Create scene elements by using the various building blocks available in the Viz Artist database. Trio customers often use another companion product, Viz Artist, for sophisticated 3D graphics, animation and template design.
“And we’ve simplified the setup and maintenance of the whole system.”Īmong the graphics frequently created using Viz Trio are score boxes, player statistics, game clocks, maps and charts.
“We’re also saving our customers money because there’s one less PC to buy,” Lang added. This solves a critical concern for OB mobile environments and studios where desk and rack space is at a premium. “By consolidating two PCs down to one, we’re saving our customers space. “With the new Viz Trio One-Box, the work of two PCs is now being done on one,” explained Gerhard Lang, Chief Engineering Officer, Vizrt. With Trio One-Box, both the VGA preview and final program signals can be viewed on one PC. This means that there is no negative impact on graphics quality or rendering speed.
With Viz Trio One-Box everything, Viz Trio as well as the latest Viz Engine, runs on a single PC with two graphics cards on-board.
Viz Trio previously required two standard desktop PCs to operate-one for Trio client and one for its powerful companion renderer Viz Engine. It allows artists and operators to deliver extremely creative and visually complex graphical presentations that enhance live sports, news, and specials.
As one of the most popular and widely installed live graphics systems in the world, Viz Trio is highly versatile, intuitive, and full featured.